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Thread: Orge3D and Vb.Net?

  1. #1
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    Default Orge3D and Vb.Net?

    Roma I know you most likely haven't done much with this. But maybe your programmers might have. Has anyone have in depth usage of Orge3D and VB.NET? I'm asking because I'm to lazy to learn C# and use XNA. Yes thats right I'm to lazy. Those who say VB.net is just like C# is wrong. Well to me C# is closer to C++ than vb.net. But I would like to build my own game using ogre3D(Morge port) and VB.net. If I need to learn C# then so be it. But I know VB.net and would like to stick to that.

    What I'm asking is, is it worth sticking with vb.net or learning c# and go with XNA and maybe learn how to do 3-d in XNA or stick with VB.net and Mogre which is a .net port of Orge3d.
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  2. #2
    Verified Community Member Shani's Avatar
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    You can go with Ogre3D and VB.net.

  3. #3
    ASPnix Administration Roma's Avatar
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    I'd stick with C#, XNA
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  4. #4
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    why would you stick with c# and xna?
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  5. #5
    ASPnix Administration Roma's Avatar
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    Personal preference. If you can do something using either technology use what you know better. Will see what other devs suggest.
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  6. #6
    Asif
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    I do C# and prefer this over VB.NET. I have used VB.NET in several projects and then C# afterward. I like C# personally.

  7. #7
    Verified Community Member Shani's Avatar
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    I like both VB.net and C#.
    C# is a great language.
    You should have both in your skill set.

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